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import curses
import os
import datetime as dt
import threading
import blc2
from blc2.functions.audio import Audio
from blc2.functions.scene import Scene
from blc2.functions.chaser import Chaser
from blc2.functions.chaserstep import ChaserStep
from blc2.constants import SCENE, CHASER, AUDIO, MANUAL, INHERIT
from blc2.topology import Fixture
from blc2.workspace import Workspace
from .globals import CURSES_LOCK
from .input.tabcomp import Input
from .channelbank import ChannelBank
from .chaserview import ChaserView
from .pager import Pager
def wrap_curses(f):
def inner(*args, **kwargs):
return curses.wrapper(lambda stdscr: f(*args, stdscr, **kwargs))
return inner
__version__ = "v0.0.1"
class Interface:
def _compute_sizes(self, height, width):
hb = height // 2
ht = height - hb
wr = width // 2
wl = width - wr - 1
chasers = []
if self.chaser_views:
current = 0
cw = (wl // len(self.chaser_views)) - 1
for i in range(len(self.chaser_views)):
curw = (wl - current) if (i+1) == len(self.chaser_views) else cw
chasers.append(((hb, curw), (ht, current)))
current += curw + 1
return (
((ht, width), (0, 0),),
((4, wr), (height-4, wl+1),),
((hb - 4, wr), (ht, wl+1),),
*chasers
)
def _resize(self):
## FIXME
self._actual_resize()
self._actual_resize()
def _actual_resize(self):
for (a1, a2), (f1, f2) in zip(self._compute_sizes(*self.stdscr.getmaxyx()), ((self.channel_bank.set_dim, self.channel_bank.set_pos), (self.input.set_dim, self.input.set_pos), (self.pager.set_dim, self.pager.set_pos), *((c.set_dim, c.set_pos) for c in self.chaser_views))):
f1(*a1)
f2(*a2)
@wrap_curses
def main(self, stdscr):
height, width = stdscr.getmaxyx()
self.stdscr = stdscr
(cbd, cbp), (ind, inp), (pgd, pgp) = self._compute_sizes(height, width)
self.channel_bank = ChannelBank(*cbp, *cbd)
self.input = Input(*inp, *ind)
self.input.context = self.context_base
self.pager = Pager(*pgp, *pgd)
todisp = [
"=== Welcome to BLC2!",
"=== Currently running lib %s, int %s" % (blc2.__version__, __version__),
"",
]
if self._w_created:
todisp.append("Created a new workspace")
else:
todisp.append("Loaded workspace \"%s\" from \"%s\"" % (self.w.name, self.path))
todisp.append("Authored by %s, last modified at %s" % (self.w.author, self.w.modified.strftime("%Y-%m-%d %H:%M:%S")))
self.pager.display_many(todisp)
self.input.main(self._resize)
def handle_enter(self, fid):
with self.w_lock:
if fid not in self.w.functions:
return "No such function"
f = self.w.functions[fid]
if self.current_cv is not None:
self.current_cv.highlight = False
if self.chaser is not None:
cv = [c for c in self.chaser_views if c.chaser == self.chaser][0].selected
self.chaser_stack.append((self.chaser, cv))
self.chaser = None
if f.type == SCENE:
self.primitive = f
self.channel_bank.set_scope(f.scope)
self.channel_bank.set_values(f.values.items())
self.channel_bank.title = f.type + ' "%s"' % f.name
self.channel_bank.highlight = True
self.input.context = self.context_scene
elif f.type == CHASER:
self.chaser = f
cv = [c for c in self.chaser_views if c.chaser == f]
if not cv:
if len(self.chaser_views) == 2:
self.chaser_views[1].set_chaser(f, None)
else:
self.base_add(f.id)
self.current_cv = self.chaser_views[-1]
else:
cv = cv[0]
self.current_cv = cv
self.current_cv.highlight = True
self.input.context = self.context_chaser
else:
## FIXME
return "No other types allowed yet"
def base_add(self, fid):
with self.w_lock:
if fid not in self.w.functions:
return "No such function"
f = self.w.functions[fid]
if f.type != CHASER:
return "Can only add chasers!"
with CURSES_LOCK:
if True in (c.chaser.id for c in self.chaser_views):
return "Already added!"
elif len(self.chaser_views) == 2:
## FIXME?
return "Can only use two for now"
self.chaser_views.append(None)
ld, lp = self._compute_sizes(*self.stdscr.getmaxyx())[-1]
self.chaser_views[-1] = ChaserView(*lp, *ld)
self._resize()
self.chaser_views[-1].set_chaser(f, None)
def base_remove(self, n, index=True):
with self.w_lock:
if not index:
n = [j for j, i in enumerate(self.chaser_views) if i.chaser.id == n]
if not n:
return "No such chaser loaded"
n = n[0]
if n >= len(self.chaser_views) or n < 0:
return "Index out of range"
with CURSES_LOCK:
self.chaser_views[n].win.erase()
self.chaser_views[n].win.refresh()
self.chaser_views.pop(n)
self._resize()
def base_delete(self, fid):
with self.w_lock:
if fid not in self.w.functions:
return "No such function"
f = self.w.functions[fid]
f.delete()
def base_new_scene(self, name):
with self.w_lock:
f = Scene(self.w, name=name)
self.handle_enter(f.id)
def _gather_channels(self, cr):
with self.w_lock:
## Gather the affected channels
channels = []
for f in self.w.fixtures.values():
for s, e in cr[0]:
if (s <= f.id <= e) or (e == -1 and f.id >= s):
break
else:
continue
for n, c in enumerate(f.channels, 1):
for s, e in cr[1]:
if (s <= n <= e) or (e == -1 and n >= s):
channels.append(c)
break
return channels
def scene_set(self, cr, v):
with self.w_lock:
channels = self._gather_channels(cr)
## Set the values
self.primitive.update({c: v for c in channels})
## Update the display
self.channel_bank.set_scope(self.primitive.scope)
if v is not None:
self.channel_bank.set_values(((c, v) for c in channels))
def scene_clear(self, cr):
self.scene_set(cr, None)
def scene_exit(self):
self.primitive = None
self.channel_bank.set_scope(())
self.channel_bank.title = "Channels"
self.handle_exit()
def handle_exit(self):
for c in self.chaser_views:
c.highlight = False
if self.current_cv is not None:
self.current_cv.selected = None
self.channel_bank.highlight = False
if self.chaser_stack:
## Load the previous chaser
c, sel = self.chaser_stack.pop(-1)
if True not in (True for i in self.chaser_views if i.chaser.id == c.id):
## We need to load it
## Check if we have one for the current chaser
try:
idx = [i.chaser.id for i in self.chaser_views].index(self.chaser.id)
except (ValueError, AttributeError):
## We don't have it
if len(self.chaser_views) == 2:
## We don't have room for it, just replace the last one
self.chaser_views[1].set_chaser(c, sel)
else:
self.base_add(c.id)
self.current_cv = self.chaser_views[-1]
else:
self.chaser_views[idx].set_chaser(c, sel)
self.current_cv = self.chaser_views[idx]
self.current_cv.highlight = True
self.current_cv.selected = sel
self.input.context = self.context_chaser
self.chaser = c
else:
self.input.context = self.context_base
self.chaser = None
self.current_cv = None
def base_save(self, path=None):
with self.w_lock:
if path is not None:
self.path = path
if self.path is None:
return "No path set"
self.w.modified = dt.datetime.now()
self.w.save(self.path)
return "Saved to "+self.path
def base_quit(self):
quit()
def list_fixtures(self):
with self.w_lock:
td = ["FIXTURES:"]
for f in sorted(self.w.fixtures.values(), key=lambda a: a.id):
td.append("- %03d: %s" % (f.id, f.name))
for c in f.channels:
td.append(" %03d-%03d: %s" % (f.id, c.id, c.name))
self.pager.display_many(td, split=True)
def list_functions(self, typ):
with self.w_lock:
td = [typ.upper()+"S:"]
for f in sorted(self.w.functions.values(), key=lambda a: a.id):
if f.type == typ:
td.append("- %03d: %s" % (f.id, f.name))
self.pager.display_many(td, split=True)
def page(self):
self.pager.user_page()
def page_clear(self):
self.pager.clear()
def help(self, name, commands, help_):
if name is None:
dname = "MODE HELP:"
else:
dname = name.upper() + " COMMAND:"
todisp = [dname, ""]
if commands:
if name is None:
todisp.append("Available commands:")
else:
todisp.append("Available forms:")
todisp.extend(("- "+i for i in commands))
todisp.append("")
todisp.extend(help_.split('\n'))
self.pager.display_many(todisp, split=True)
def chaser_select(self, num):
with self.w_lock:
if num < 1 or num > len(self.current_cv.chaser.steps):
return "Out of range"
self.current_cv.selected = num - 1
def chaser_edit(self, num=None):
with self.w_lock:
if num is not None:
r = self.chaser_select(num)
if r is not None:
return r
elif self.current_cv.selected is None:
return "No step selected"
c = self.current_cv.chaser.steps[self.current_cv.selected]
if c.function is None:
return "No function on step"
self.handle_enter(c.function.id)
def chaser_fade(self, t, out=False):
with self.w_lock:
if self.current_cv.selected is None:
return "No step selected"
c = self.current_cv.chaser
s = c.steps[self.current_cv.selected]
if out:
s.fade_out = t
else:
s.fade_in = t
self.current_cv.set_chaser(c, s.index)
def chaser_duration(self, t):
with self.w_lock:
if self.current_cv.selected is None:
return "No step selected"
c = self.current_cv.chaser
s = c.steps[self.current_cv.selected]
if s.duration_mode != MANUAL:
s.duration_mode = MANUAL
s.duration = t
self.current_cv.set_chaser(c, s.index)
def chaser_unset(self):
with self.w_lock:
if self.current_cv.selected is None:
return "No step selected"
c = self.current_cv.chaser
s = c.steps[self.current_cv.selected]
s.duration_mode = INHERIT
self.current_cv.set_chaser(c, s.index)
def __init__(self, path):
## Have to do most of the actual initialization in the main method, as curses isn't
## ready yet.
self.channel_bank = None
self.input = None
self.pager = None
self.stdscr = None
self.primitive = None
self.chaser = None
self.current_cv = None
self.path = path
self._w_created = False
if path is None or not os.path.isfile(path):
self.w = Workspace("", "", 0, dt.datetime.now())
self._w_created = True
else:
self.w = Workspace.load(path)
self.w_lock = threading.RLock()
self.chaser_views = []
self.chaser_stack = []
self.context_base = Input.parse_context((
("edit $num", self.handle_enter),
("delete $num", self.base_delete),
("new scene $quoted_string", self.base_new_scene),
("add $num", self.base_add),
("remove $letter", lambda n: self.base_remove(n, True)),
("remove $num", lambda n: self.base_remove(n, False)),
("save", self.base_save),
("save $quoted_string", self.base_save),
("list fixtures", self.list_fixtures),
("list scenes", lambda: self.list_functions(SCENE)),
("list chasers", lambda: self.list_functions(CHASER)),
("pager page", self.page),
("pager clear", self.page_clear),
("quit", self.base_quit),
), {
None: "This is the base edit mode for editing functions.",
"edit": "Edit the specified function.",
"delete": "Delete the specified function.",
"new": "Create a new function of the given type.",
"save": "Save the workspace. The path is implicitly the one loaded from if not given.",
"list": "List available fixtures or functions.",
"pager": "Control the pager. In page mode, arrow keys, page up/down, home/end, and j/k can be used to scroll, q exits.",
"quit": "Exit BLC.",
"remove": "Remove the specified chaser from the display. If a letter is used, remove the chaser at the given position, where 'a' is the left-most chaser and so forth. If a number is used, treat it as a chaser ID.",
"add": "Add a chaser to the display. Currently a limit of 2 visible.",
}, self.help)
self.context_chaser = Input.parse_context((
("select $num", self.chaser_select),
("edit", self.chaser_edit),
("edit $num", self.chaser_edit),
("fade in $time", self.chaser_fade),
("fade out $time", lambda t: self.chaser_fade(t, True)),
("duration $time", self.chaser_duration),
("unset", self.chaser_unset),
("quit", self.handle_exit),
), {
None: "This mode is for editing chasers. All functions (excepting select) which take a number as an argument may be called without to act on the currently selected step.",
"edit": "Edit the given step.",
"select": "Select a step.",
"fade": "Change the fade durations for the selected step.",
"duration": "Set the duration for the selected step.",
"unset": "Unset the duration of the selected step, inheriting the step's duration from its function.",
"quit": "Return to the previous mode.",
}, self.help)
self.context_scene = Input.parse_context((
("set $channel_range to $value", self.scene_set),
("reset $channel_range", self.scene_clear),
("list fixtures", self.list_fixtures),
("list scenes", lambda: self.list_functions(SCENE)),
("list chasers", lambda: self.list_functions(CHASER)),
("pager page", self.page),
("pager clear", self.page_clear),
("quit", self.scene_exit),
), {
None: "This mode is for editing scene primitives for fixed lighting.",
"set": "Set the given channel range to the given value (0 <= value <= 255).",
"reset": "Remove the given channel range from the scene",
"list": "List available fixtures or functions.",
"pager": "Control the pager. In page mode, arrow keys, page up/down, home/end, and j/k can be used to scroll, q exits.",
"quit": "Return to the previous mode.",
}, self.help)
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